Panel on Lab Design
I joined Adams Greenwood-Erickson, Ben Lille, and Nana Wallace to discuss learnings for designing, constructing and utilising playtesting labs.
I joined Adams Greenwood-Erickson, Ben Lille, and Nana Wallace to discuss learnings for designing, constructing and utilising playtesting labs.
Flappy Bird was a simple viral hit. Why couldn’t competitor games copy its success? An article on the simple UX choices that kept Flappy Bird flying higher than its clones.