Building Confidence in GamesUR

There were remarkably few talks or resources on the commercial realities of games user research: What does a typical day look like? What’s the workload to be expected?

At GamesUR SF 2017 I co-presented a talk on GamesUR foundations with Ubisoft Researcher Lanie Dixon to answer commonly-asked questions from the community.

Panel on Lab Design

I joined Adams Greenwood-Erickson, Ben Lille, and Nana Wallace to discuss learnings for designing, constructing and utilising playtesting labs.