GamesUR 2015

In 2015 I co-chaired the first games user research conference in Europe. The American edition had been running annually since 2009, bringing hundreds of Researchers to San Fran. The first event was a collaboration between the volunteer community and the IGDA.

Panel on Lab Design

I joined Adams Greenwood-Erickson, Ben Lille, and Nana Wallace to discuss learnings for designing, constructing and utilising playtesting labs.

Player Research

The world’s first independent games user research consultancy. Player Research was founded in January 2012.