In partnership with Player Research’s Games Accessibility Lead Améliane F. Chiasson, I launched ‘Advancing Accessibility’: the most comprehensive suite of gamedev-specific accessibility services available. Working with several Keywords studios — TrailerFarm, SPOV, Climax, Descriptive Video Works, Keywords Globalise, and Keywords Labs — we designed and launched a range of capabilities to support the development of games that deliberately include their disabled players.
The launch was featured in GameDeveloper.com, MCV, and other key games industry news platforms.
You can read more about the services on the Advancing Accessibility website.